Every program created for your institution comes with a detailed program or curriculum guide so your staff can continue the project in the future or use the guide as a resource for developing your own programs. These guides offer informal approaches that are designed specifically for the needs of your staff and your patrons. See below for more information. 

Download a free copy of It's Electric! a program exploring sound through building electric guitars out of cardboard and recycled materials. 

Full Version

Short Version



Scaffolded learning experiences 

STEAM learning should be a full body experience. My program guides offer scaffolded exercises that incorporate performance, dramatic play, or independent design challenges

This approach speaks to a diverse audience of learning styles that help all participants accomplish a goal for the program. 


Hands-on activities like making, engineering, and designing provide a more collaborative process while also encouraging ownership and investment in a project. 

My program guides are open-ended and use familiar materials to challenge older audiences too. The result is that they access their own imaginations and listen to how they can help young learners instead of how they can do the project for them. 

helps staff facilitate inquiry

In addition to set up suggestions and procedural steps, all program guides are developed with sections that include context learning, background information, and interpretation drawn from your museum. This empowers your staff to not only feel comfortable facilitating the activity, but to see themselves as lifelong learners

Guides also come with modeled inquiry content and tips to help staff get started in the process of asking questions to facilitate learning. 


An example of programming abstracts developed after an initial consultation

During our initial consultation, we'll work together to think about the areas in your learning departments where you might like to incorporate innovative approaches to public programs, school tours, or special events. 

Guides are designed to be accessible and inclusive for both your patrons and your staff.





These guides include:

  • detailed material and equipment lists that offer alternative resources for institutions operating within various budgets. 
  • tips to help your staff get comfortable with facilitating informal education styles. 
  • accessible context learning for staff that incorporates your own museum interpretation and is easily translatable for volunteers or first time facilitators. 

Once a program is completed, we'll meet again to discuss any successes or challenges your staff encountered when delivering the programming. We'll work together to ask questions that can ensure the success of all your future programming, not just the ones we work on together. Questions might look like:

  • In the facilitation of the activities, where do you feel like families were interacting the most?
  • What sections of the lesson guides did you find yourself interacting with the most?
  • Did you happen to notice any peer to peer learning or participants interacting with one another on different levels?